LAMO: The Game
LAMO the game is a 4v4 mini battle royale game with physics-based destruction for PC developed in Unity3d at Super77 over the course of about 3 years. It was created in conjunction with the launch of LAMO: Vinyl Collectibles and it's corresponding AR mobile app. I had many roles on the project; from in-game look development, to developing the texturing style and pipeline for all in game assets, to setting up game objects for collision and destruction, to creating and engineering all sound fx for the game. I also created multiple scenes for use in promos for the game's launch on Steam in 2019.